lalalalala.

Apr. 1st, 2017 10:37 am
wildhorses: curious . glasses (Default)
[personal profile] wildhorses
Player information
Name: Pel
Age: 25+
Contact: [plurk.com profile] wehwalt
Other characters: N/a.

Character information.
Character name: Laura
Canon: The X-Man Cinematic Universe, or the movie Logan from 2017, however you wanna slice it.
Canon point: Post-film.
Age. Eleven.
Canon background: You really only need the first two paragraphs.
OC world information.: N/a.

Abilities:
  • HEALING FACTOR: Possibly the most important ability Laura has. Laura's body heals at an accelerated rate from almost all physical ailments; minor wounds and cuts heal almost immediately, and serious wounds don't slow her down for very long. In the film itself, Laura is at one point stabbed with a small harpoon through the heart. She screams, pulls the harpoon out, and keeps on going. On another occasion, we see her sucking bullets out of her arm and spitting them out. The wounds heal quickly soon after. Laura's healing factor extends to poisons and chemicals as well. Most medications will take a double dose to effect her, and the effects will not last for very long. Poisons will wear off quickly. She also doesn't get sick very easily; she won't catch the common cold or most diseases. She physically cannot scar. This doesn't mean Laura is invincible, however; she can't heal from something like, say, her head getting cut off. She is still vulnerable to drowning. Importantly, this also makes Laura able to combat the adamantium on her bones and under her skin; the metal is mostly corrosive and mildly carcinogenic if someone's exposed to it internally for long periods of time. Laura's healing factor is constantly fighting these effects.
  • HEIGHTENED SENSES: Laura's sense of smell, hearing and sight and taste are far better than the average human. She can see farther, hear more keenly, and most importantly, smell things most humans would find impossible to pick up. This is mostly used as a tracking ability-- she can smell someone's scent from far off, or sense things about people by their scent that most wouldn't notice.
  • STRENGTH & AGILITY: Laura's a little stronger than someone her size should be. She can jump a little farther and carry a little more. This mostly accounts for her heightened fighting ability compared to most people, especially most her age.
  • CLAWS: Laura has two extendable claws in both hands, and one extendable claw in each foot. The hand-claws come out between her knuckles, and the foot claws come out between her big and middle toe. They're about a foot long each, and most importantly, they're covered in adamantium, her universe's sharpest and most indestructible metal. Adamantium can canonically cut through basically everything... except adamantium.
Strengths.:
  • TACTICAL: Laura's early childhood involved constant training to become an assassin. As a result, she has a very logical, tactical mind when it comes to fighting and problem-solving. She tends to try and put herself in places of tactical advantage, regardless of the threat level. She stays near windows and escape routes. She uses momentum to overcome her small size. She keeps her possessions on her person at almost all times. She stays near people who she thinks provide an advantage, or need help.

    This is more than a combat strength, however. Laura is very logical and methodical for someone her age. She sizes things up in an almost unforgiving manner, always mentally running over how they can and can't be used to her benefit. She's borderline paranoid when it comes to her own well-being as a result, and is constantly surveying the area for any sign of threat or advantage. Laura is a very quiet girl, who often prefers to hang back and observe rather than interact, but that doesn't mean she's wasting her time just sitting around. She is always, always thinking.
  • CONFIDENT: Despite her age, Laura has been through a lot and survived it all. As a result, she's extremely confident in her own judgement and her abilities. She doesn't suffer from much indecision when it comes to plans of attack, moving forward, or just generally asserting her will. In Laura's eyes, the only person who knows her is her.

    Laura has no problem arguing with people bigger and more experienced than she is. She can come off as bossy and even demanding, despite being a a pretty small kid. She's entirely confident in her own martial abilities and thinks her judgement is entirely sound when it comes to fighting, tactics, and anything that doesn't involve, you know, normal civilian life. When it comes to fighting-- a major component of her life-- and holding her own, Laura believes in herself utterly.
  • HEROIC: Laura's morality is a bit abstract at the best of times, being raised as an assassin rather than a child. A lot of her ideas of morals come from comic books she was given as a child, and she spent a lot of time reading up on the (almost entirely fictional) adventures of the Uncanny X-Men. She picked up a lot from that, and the stories of heroes and villains. This has caused her to be a little less morally deadened than she would be otherwise. Seeing people like her-- mutants-- fighting for hope and justice has kindled small desire to do the same. She thinks it's important to help people, to save them from danger. She thinks it's heroic, and she wants, in some small way, to follow the legacy of Wolverine and be a hero.
Weaknesses:
  • INEXPERIENCED: Laura was trained to be a child assassin, so her fighting ability is pretty substantial. However, her knowledge of basically every other aspect of life is severely limited. She doesn't know anything about rules, laws, common standards of living, normal social interaction, money, politeness, the things people take completely for granted. In the film, when she sees something she wants, she takes it. She doesn't understand that most people consider that stealing, and she doesn't understand what's wrong with attacking the shopkeeper with deadly force when he tries to stop her. Laura has very little conception of the world beyond fighting and comic books, and comic books can only teach her so much.
  • SUSPICIOUS: In the 'strengths' section, I said that Laura's tactical mind made her very aware of her surroundings. The downside of that is how difficult it makes for her to relax or trust others. When you're constantly preparing for an attack, it's hard to calm down, much less be nice to people. It means that Laura has a lot of difficulty connecting with others, largely due to the fact that she never quite calms down. She expects the situation to go south at any moment, and that's just not good for her psyche. It makes her edgy, mistrustful, judgemental, quick to anger, and impatient.
  • UNEMPATHETIC: Being trained to kill from an early age does a number on your ability to care about others. Childhood trauma generally deadens the ability to feel complex or deep emotions for strangers. Laura believes helping people from danger is good and heroic, yes, but she's not real big on helping people when they aren't in mortal danger. She doesn't pay much mind to bystanders or people she doesn't have a previous connection with. She just doesn't really care about others, and has no objection to stealing from them or taking things if they're not going to die as a result.

    And if someone comes after her, does her harm in any way, she has no moral qualms with killing them, and expresses no regret. She feels a deep desire to protect herself, and will do so however she can.
Nightmares: Being in a cage or a cell block (from the experimentation in her early childhood). Being strapped to a medical table and not knowing what's going on, and the anesthetic not completely working (again, from said experimentation). Being on the run and getting caught, being forced into full-body manacles as a result (it's happened!). Fighting someone who looks exactly like, but is not, a loved one, as they use extremely deadly force to kill you (whoops!).
Network sample: bloop.
Prose sample: bleep.

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laura.

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